Drag. Pan. Scale. Rotate. Orbit. Pan. All these terms to match all these different key and mouse movements! 3D software can be a challenge to pick up quickly. Luckily our friends at Gravity Sketch have created an incredible app to make 3D design almost as intuitive as finger painting.
They have even gone one step further and created this awesome playlist of short tutorial videos to get you rolling with their innovative 3D modeling iOS app. (Android users don’t fret, they’ve got an app for you in their pipeline.)
The live representation and printed top is different from the model shown being drawn. It has a depressed web area between the hub and the rim. There is no way that the shape the presenter created would result in a thick rim with a thin web to the center hub if it were revolved. And it would not have not spun as well as a result.
As in cooking shows on TV, the cooked meal is prepared prior to segment where the ingredients are mixed, etc, because baking the cake takes much longer than, say, an advertising break. To bring the analogy back to the spinning top, the presenter had just pressed the button to send it to Shapeways. He then reached out and brought the completed spinning top into frame. Obviously the completed one he showed had been printed days or weeks before, and he was simply redoing the sketch as accurately as he could. I was impressed by the level of preparation that went into that single-shot video.
Or is your comment more technical, suggesting that a revolved shape (a “lathed spline”) could not result in the shape that was printed? If you watch the video carefully, you’ll see the part where that happens. His finger is drawing the spline (including close-to-axis and far-from-axis) parts which the program is constantly re-revolving (or “lathing”). True, you couldn’t produce that shape on an actual lathe. But in CG it’s quite easy.
Apologies, I’m trying to eliminate your confusion, not make it seem as though I am attacking you. Just trying to say they’re not trying to fake anything, to the best of my knowledge.
Nice!
use maya16 on unix and get the thing out to big 3d-renderunit-printer..
so the 1:1 mc laren c12 is not far way…:=)