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    <title>Shapeways Blog - Contests</title>
    <link>http://shapeways.com/blog/</link>
    <description>Shapeways Blog</description>
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    <pubDate>Thu, 11 Mar 2010 11:40:25 GMT</pubDate>

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        <title>RSS: Shapeways Blog - Contests - Shapeways Blog</title>
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    <title>the Co-Creator Creativity in co-design contest</title>
    <link>http://shapeways.com/blog/archives/393-the-Co-Creator-Creativity-in-co-design-contest.html</link>
            <category>Art</category>
            <category>Community</category>
            <category>Contests</category>
            <category>Inspiration</category>
            <category>Shapeways</category>
            <category>What's Hot</category>
    
    <comments>http://shapeways.com/blog/archives/393-the-Co-Creator-Creativity-in-co-design-contest.html#comments</comments>
    <wfw:comment>http://shapeways.com/blog/wfwcomment.php?cid=393</wfw:comment>

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    <author>nospam@example.com (Joris Peels)</author>
    <content:encoded>
    
&lt;p&gt;From today until the 11th of April we will be holding the Co-Creator Creativity in Co-Design Contest. We are looking for the most interesting &amp;amp; inspiring co-creators that you can come up with. The winner will be a fun, interesting, beautiful interaction concept (and or final product) that at the same time results in a great gift (for oneself or someone else). The winning co-creator will win $100 in 3D printing. The top ten finalists will get a 3D print of their co-creator competition entry sent to them free of charge! &lt;/p&gt;&lt;p&gt;Thinking about and designing co-creators is very different from making a model or designing a product, we think this is real cutting edge stuff and want to see what you guys can do to push the envelope in co-creation. &lt;/p&gt;&lt;p&gt;We hope a lot of you to participate in this contest because we do think that the co-creators are a real step forward in designers working with customers in order to develop unique customized things. We believe that your creativity and 3D printing technology could result in some boundlessly interesting co-creation concepts and products. Furthermore you can still be &amp;quot;the first&amp;quot; to do something with regards to co-design. Name something else you can be first in? &lt;/p&gt;&lt;p&gt;&lt;!-- s9ymdb:1004 --&gt;&lt;a href=&quot;http://www.shapeways.com/model/85672/Halberd%20Pencil%20Topper.html&quot;&gt;&lt;img height=&quot;480&quot; width=&quot;640&quot; src=&quot;http://shapeways.com/blog/uploads/halberd_pencil_top.jpg&quot; style=&quot;border: 0px none ; padding-left: 5px; padding-right: 5px;&quot; /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;For some inspiration there are several really interesting examples of &lt;a href=&quot;http://www.shapeways.com/blog/archives/390-Dasign-data-driven,-evolutionary,-algorithmic-generative-design.html&quot;&gt;generative design in this blog post&lt;/a&gt;. Over at FOC they&#039;ve come up with customized headphones that will be &lt;a href=&quot;http://www.freedomofcreation.com/shop/order.php?pid=824&quot;&gt;designed according to the owners taste&lt;/a&gt;. Fluid Forms is also trying to get a concept off the ground on Kickstarter whereby a street grid is &lt;a href=&quot;http://www.kickstarter.com/projects/fluidforms/streets-earrings&quot;&gt;turned into earrings&lt;/a&gt;. But, you could use DNA, fingerprints, a quiz, a person&#039;s favorite books, shapes, their &amp;quot;social graph on Facebook&amp;quot;, their family history, the countries they&#039;ve visited..anything really.  We were very excited when we saw VirtualV&#039;s concept to turn &lt;a href=&quot;http://www.shapeways.com/forum/index.php?t=msg&amp;goto=9922&quot;&gt;children&#039;s drawings into 3D models&lt;/a&gt;. Terracotta&#039;s &lt;a href=&quot;http://www.shapeways.com/model/33032/inseparable__your_face_and_initials_here.html&quot;&gt;&amp;quot;your face and initials here&amp;quot;&lt;/a&gt; is also a great concept. Magic&#039;s event beads are a new way to &lt;a href=&quot;http://www.shapeways.com/model/87421/event_bead.html&quot;&gt;commemorate events&lt;/a&gt; using 3D printing in color.&lt;/p&gt;&lt;p&gt;&lt;!-- s9ymdb:1003 --&gt;&lt;a href=&quot;http://www.shapeways.com/model/87834/double_moonball_ring_s_m.html&quot;&gt;&lt;img height=&quot;480&quot; width=&quot;640&quot; style=&quot;border: 0px none ; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://shapeways.com/blog/uploads/design_erica_doublemoon_ring.jpg&quot; /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Sometimes the co-design concept is not the central innovation but the product itself is. Take &lt;a href=&quot;http://www.shapeways.com/model/87834/double_moonball_ring_s_m.html&quot;&gt;Designerica&#039;s Double Moonball ring&lt;/a&gt; pictured above. Mathijs&#039; Snowman is a &lt;a href=&quot;../model/66568/snowman_anti_global_warming.html&quot;&gt;character with a message&lt;/a&gt;. Dimmulain &lt;a href=&quot;../model/81137/letter_opener.html&quot;&gt;reimagines the letter opener&lt;/a&gt;. &lt;a href=&quot;../model/41923/doorplate.html&quot;&gt;Whystler&#039;s doorplate&lt;/a&gt; points to a myriad of labeling things you could try out. Aeron203&#039;s Halberd for a &lt;a href=&quot;../model/85672/halberd_pencil_topper.html&quot;&gt;pencil is totally fun&lt;/a&gt;. Youknowwho4eva is tackling the &lt;a href=&quot;../model/88950/class_ring.html&quot;&gt;huge class ring market all by himself&lt;/a&gt;. Our very own emascipater made a &lt;a href=&quot;../model/5959/_click__compact_spring_eject_version.html&quot;&gt;wallet replacement&lt;/a&gt; that could be a new way of looking at an everyday object. For the more engineering oriented Ashers Ipod buddy is a good &lt;a href=&quot;http://www.shapeways.com/model/98922/my_buddy___keychain__life_saver__for_iphone.html&quot;&gt;marriage of tech and customization&lt;/a&gt;. Rawkstar320 has an &lt;a href=&quot;http://www.shapeways.com/model/86170/custom_stand_for_ipod.html&quot;&gt;Ipod touch stand that makes it easier to watch video&lt;/a&gt;. But Mcad&#039;s rotary knob is one of my favorites. You need a knob? Any knob? &lt;a href=&quot;http://www.shapeways.com/model/79657/drehknopf__rotary_knob.html&quot;&gt;Any knob what so ever? Mcad will make it for you.&lt;/a&gt;   &lt;/p&gt;&lt;p&gt;So what can you do? &lt;/p&gt;&lt;ul&gt;&lt;li&gt;To enter submit your model with the tag &amp;quot;co-design&amp;quot;before the 11th of April.&lt;/li&gt;&lt;li&gt;Entry must have a cost of between $25-50(so excluding the mark up you want to add to it, does not have to include VAT)&lt;/li&gt;&lt;li&gt;We will announce the winners by the 15th of April after having studied the entries and compared them with the above criteria. We will take into account community votes but they will not be final. &lt;/li&gt;&lt;li&gt;The entry must be uploaded to Shapeways, be public and a co-creator. &lt;/li&gt;&lt;li&gt;You can not be a Shapeways employee or relative of a Shapeways employee. &lt;/li&gt;&lt;/ul&gt;&lt;p&gt;
&lt;/p&gt; 
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    <pubDate>Thu, 11 Mar 2010 13:01:00 +0000</pubDate>
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<item>
    <title>The winner of our Maryland Plastics Injection Molding contest is...</title>
    <link>http://shapeways.com/blog/archives/383-The-winner-of-our-Maryland-Plastics-Injection-Molding-contest-is....html</link>
            <category>Art</category>
            <category>Community</category>
            <category>Contests</category>
            <category>Inspiration</category>
            <category>Shapeways</category>
            <category>What's Hot</category>
    
    <comments>http://shapeways.com/blog/archives/383-The-winner-of-our-Maryland-Plastics-Injection-Molding-contest-is....html#comments</comments>
    <wfw:comment>http://shapeways.com/blog/wfwcomment.php?cid=383</wfw:comment>

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    <author>nospam@example.com (Joris Peels)</author>
    <content:encoded>
    
We had a number of great entries for the &lt;a href=&quot;http://www.shapeways.com/blog/archives/353-The-Marlyand-Plastics-Injection-Molding-contest.html&quot;&gt;Maryland Plastics injection molding contest&lt;/a&gt;. You can check out the entries here in the special &lt;a href=&quot;http://www.shapeways.com/themes/injection_molding_contest&quot;&gt;injection molding theme gallery&lt;/a&gt;. The people of Maryland Plastics carefully looked and evaluated each model. They said that, &amp;quot;Our decision was based on how well the model followed the rules of the
contest. The items had to be moldable, original, and fit into the
Crystalware line. These three designers showed the best understanding
of these rules, and created very attractive products. The winners as
well as all other models submitted are under consideration for
purchasing the design from the designer.&amp;quot; We&#039;ll follow these developments closely! But, what we know now is that in third place is RK110, &lt;a href=&quot;http://www.shapeways.com/shops/conceptsketch&quot;&gt;Robert Kane&lt;/a&gt; with his &lt;a href=&quot;http://www.shapeways.com/model/82598/cake_tray___3_tier___assembly.html&quot;&gt;Cake Tray&lt;/a&gt;. &lt;p&gt;&lt;!-- s9ymdb:974 --&gt;&lt;img height=&quot;480&quot; width=&quot;502&quot; src=&quot;http://shapeways.com/blog/uploads/photos-photo10573.jpg&quot; style=&quot;border: 0px none ; padding-left: 5px; padding-right: 5px;&quot; /&gt;   &lt;/p&gt;&lt;p&gt;In second place is HolyBowly (Rob Mack) with &lt;a href=&quot;http://www.shapeways.com/model/87936/crystal_bowl.html&quot;&gt;Crystal Bowl&lt;/a&gt;. &lt;/p&gt;&lt;p&gt;&lt;!-- s9ymdb:975 --&gt;&lt;img height=&quot;480&quot; width=&quot;640&quot; src=&quot;http://shapeways.com/blog/uploads/photos-photo11210.jpg&quot; style=&quot;border: 0px none ; padding-left: 5px; padding-right: 5px;&quot; /&gt;&lt;/p&gt;&lt;p&gt;The winner is &lt;a href=&quot;http://www.shapeways.com/shops/mendelheit&quot;&gt;Mendel Heit&lt;/a&gt; with &lt;a href=&quot;http://www.shapeways.com/model/90283/cell_glass.html&quot;&gt;Cell Glass&lt;/a&gt;. &lt;/p&gt;&lt;p&gt;&lt;!-- s9ymdb:976 --&gt;&lt;img height=&quot;360&quot; width=&quot;640&quot; src=&quot;http://shapeways.com/blog/uploads/photos-photo11558.jpg&quot; style=&quot;border: 0px none ; padding-left: 5px; padding-right: 5px;&quot; /&gt;&lt;/p&gt;&lt;p&gt;Thank you so much for participating everyone and thank you Maryland Plastics!!&lt;/p&gt;&lt;p /&gt; 
    </content:encoded>

    <pubDate>Tue, 23 Feb 2010 15:08:00 +0000</pubDate>
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<item>
    <title>A free STL viewer for your Iphone by Netfabb</title>
    <link>http://shapeways.com/blog/archives/375-A-free-STL-viewer-for-your-Iphone-by-Netfabb.html</link>
            <category>Art</category>
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    <comments>http://shapeways.com/blog/archives/375-A-free-STL-viewer-for-your-Iphone-by-Netfabb.html#comments</comments>
    <wfw:comment>http://shapeways.com/blog/wfwcomment.php?cid=375</wfw:comment>

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    <author>nospam@example.com (Joris Peels)</author>
    <content:encoded>
    So lets say you&#039;re on the move and get a tweet from a friend that they&#039;ve just added something to Thingyverse. Or someone tells you that this one spur gear right for your project can be downloaded from the Shapeways 3D parts database, only you&#039;re walking around. What do you do? Well from now on you can download the Netfabb STL viewer on your Iphone. It is free. You can point it at a URL and it will download the STL and let you see it while you are out and about. Using the Iphone&#039;s touch pad you can spin and rotate your models while looking at them from all sides. You can pinch to zoom in and I think its generally more intuitive to use than a PC STL viewer. Check out the video of this fun free tool below or download it on the App Store. 

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    <pubDate>Fri, 12 Feb 2010 11:40:00 +0000</pubDate>
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    <title>Shapeways interviews Bruce Sterling</title>
    <link>http://shapeways.com/blog/archives/370-Shapeways-interviews-Bruce-Sterling.html</link>
            <category>Art</category>
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    <wfw:comment>http://shapeways.com/blog/wfwcomment.php?cid=370</wfw:comment>

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    <author>nospam@example.com (Joris Peels)</author>
    <content:encoded>
    
&lt;!-- s9ymdb:936 --&gt;&lt;img height=&quot;800&quot; width=&quot;600&quot; src=&quot;http://shapeways.com/blog/uploads/bruce-sterling.jpg&quot; style=&quot;border: 0px none ; padding-left: 5px; padding-right: 5px;&quot; /&gt;
&lt;!-- s9ymdb:935 --&gt;&lt;p /&gt;&lt;p&gt;Bruce Sterling is a noted sci fi author, futurologist &amp;amp; speaker. As well as being an award winning author and one of the founders of the cyberpunk movement he is an early and constant booster of Augmented Reality technology and coined the word Spime. Spimes are pieces of technology that know where they are and can reveal their entire history to you. He is also behind a project that hopes to document &lt;a href=&quot;http://www.deadmedia.org/&quot;&gt;dead media&lt;/a&gt;, founded a &lt;a href=&quot;http://www.viridiandesign.org/&quot;&gt;green design movement&lt;/a&gt;, loves Bollywood movies, is a hacker in the original sense and you really should read his &lt;a href=&quot;http://www.wired.com/beyond_the_beyond/&quot;&gt;Wired blog Beyond the Beyond&lt;/a&gt;.      &lt;/p&gt;&lt;p&gt;&lt;i&gt;Joris Peels: I was wondering if at one point you would be interested in doing an interview about 3D printing/the
future?&lt;/i&gt;&lt;/p&gt;&lt;p&gt;Bruce Sterling: Well, man, all I can tell you is that I&#039;m hanging out at a monster science event with &lt;b&gt;labs-on-a-chip and 3d biofactories&lt;/b&gt;.&lt;/p&gt;&lt;div&gt;&lt;i&gt;Joris Peels: Sounds good, are there any jet packs?&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;Bruce Sterling: Only for the &lt;b&gt;microbes&lt;/b&gt;.&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt; &lt;br /&gt;&lt;a href=&quot;http://shapeways.com/blog/archives/370-Shapeways-interviews-Bruce-Sterling.html#extended&quot;&gt;Continue reading &quot;Shapeways interviews Bruce Sterling&quot;&lt;/a&gt;
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    <pubDate>Fri, 05 Feb 2010 09:19:00 +0000</pubDate>
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<item>
    <title>laser cutting bioplastics</title>
    <link>http://shapeways.com/blog/archives/371-laser-cutting-bioplastics.html</link>
            <category>Art</category>
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    <author>nospam@example.com (Joris Peels)</author>
    <content:encoded>
    This video is awesome. You can make your own bioplastic. Starch, glycerine, vinegar and water. 7 parts water, 1 vinegar, .5 glycerine and 1.5 parts starch. You heat the mixture up while stirring. You can then flatten it and it will turn into a sheet of bioplastic. You can even add your own colors to it. The sheet can then be laser cut. You can make plastic and then laser cut it. Wow? I&#039;ve been watching this video for 20 minutes now over and over again. Guess what I&#039;ll be doing this weekend? More than a little fascinated. Thank you &lt;a href=&quot;http://twitter.com/lasern&quot;&gt;Lasern&lt;/a&gt;!

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&lt;script type=&quot;text/javascript&quot; src=&quot;http://w.sharethis.com/button/sharethis.js#publisher=95f695f7-7c2f-420e-a862-0334e0cdb562&amp;amp;type=website&quot;&gt;&lt;/script&gt; 
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    <pubDate>Thu, 04 Feb 2010 21:27:00 +0000</pubDate>
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<item>
    <title>Shapeways interviews Andrew Plumb aka Clothbot</title>
    <link>http://shapeways.com/blog/archives/369-Shapeways-interviews-Andrew-Plumb-aka-Clothbot.html</link>
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    <author>nospam@example.com (Joris Peels)</author>
    <content:encoded>
    
&lt;p&gt;&lt;a href=&quot;http://shapeways.com/blog/uploads/384294750_83f8582510.jpg&quot; class=&quot;serendipity_image_link&quot;&gt;&lt;!-- s9ymdb:927 --&gt;&lt;/a&gt;&lt;a href=&quot;http://shapeways.com/blog/uploads/384294750_83f8582510.jpg&quot; class=&quot;serendipity_image_link&quot;&gt;&lt;!-- s9ymdb:927 --&gt;&lt;img height=&quot;110&quot; width=&quot;82&quot; src=&quot;http://shapeways.com/blog/uploads/384294750_83f8582510.serendipityThumb.jpg&quot; style=&quot;border: 0px none ; padding-left: 5px; padding-right: 5px;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://shapeways.com/blog/uploads/3758928692_502843e45b.jpg&quot; class=&quot;serendipity_image_link&quot;&gt;&lt;!-- s9ymdb:928 --&gt;&lt;img height=&quot;110&quot; width=&quot;82&quot; src=&quot;http://shapeways.com/blog/uploads/3758928692_502843e45b.serendipityThumb.jpg&quot; style=&quot;border: 0px none ; padding-left: 5px; padding-right: 5px;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://shapeways.com/blog/uploads/4003374645_f4df21168d.jpg&quot; class=&quot;serendipity_image_link&quot;&gt;&lt;!-- s9ymdb:930 --&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Shapeways Community Member Andrew Plumb is also known as Clothbot. He is doing some pretty amazing things with wearable electronics, &lt;b&gt;integrating fabrics and robotics&lt;/b&gt;, with his Makerbot and &lt;a href=&quot;http://www.shapeways.com/shops/clothbot&quot;&gt;on Shapeways.&lt;/a&gt; You can &lt;a href=&quot;http://clothbot.com/wiki/Main_Page&quot;&gt;check out his site&lt;/a&gt; here or follow him on &lt;a href=&quot;http://twitter.com/ClothBot&quot;&gt;twitter here&lt;/a&gt;. &lt;!-- s9ymdb:927 --&gt;&lt;/p&gt;&lt;p&gt;&lt;i&gt;&lt;/i&gt;&lt;/p&gt;&lt;p&gt;&lt;i&gt;Joris Peels: What is a clothbot?&lt;/i&gt;&lt;/p&gt;&lt;p&gt;Andrew Plumb: Short answer: &lt;b&gt;A cyborg teddy bear!&lt;/b&gt; (Cue the Akira nightmares.) Longer answer: &lt;b&gt;A robot needs to play well with its surroundings&lt;/b&gt;.  In a household or office space that means bumping into things and people, surviving frequent encounters with fluidic space, etc.  The real world is messy.  I could spend my time waterproofing a standard tin-can robot, hammering out dents, adding proximity sensors and patching holes in the walls, or I could take a different approach.  Clothbot is about robotic or cybernetic elements integrated comfortably into our surroundings and on our person. Making conventional printed circuit boards (PCB) is messy, requires toxic materials to fabricate, and the end product is quite rigid. &lt;b&gt;When your &amp;quot;board&amp;quot; is a piece of cloth and electrical conductor is thread&lt;/b&gt;, you don&#039;t even need molten solder to connect elements into a useful piece of active circuitry.  Power up the computerized embroidery machine (I don&#039;t have one yet) and you have a tool to build flexible, multilayered designs in no time!&lt;/p&gt;&lt;p&gt;&lt;i&gt;Joris Peels: Tell us about your &lt;a href=&quot;http://www.shapeways.com/model/52297/sewable_disc_button___base_design.html&quot;&gt;wearable disk buttons design&lt;/a&gt;. &lt;/i&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://shapeways.com/blog/uploads/3972347342_3fd638410c_b.jpg&quot; class=&quot;serendipity_image_link&quot;&gt;&lt;!-- s9ymdb:929 --&gt;&lt;!-- s9ymdb:929 --&gt;&lt;img height=&quot;110&quot; width=&quot;83&quot; src=&quot;http://shapeways.com/blog/uploads/3972347342_3fd638410c_b.serendipityThumb.jpg&quot; style=&quot;border: 0px none ; float: left; padding-left: 5px; padding-right: 5px;&quot; /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Andrew Plumb: In the beginning, Bre Pettis needed a button so he makerbotted one. I asked myself, how do you make a great idea like Makerbot-printable
clothing buttons better?  Why, make them &lt;a href=&quot;http://www.thingiverse.com/thing:1005&quot;&gt;Lego Compatible&lt;/a&gt;!  To encourage others to explore the mashup potential I made the design
source available under a simple Creative Commons - &lt;a href=&quot;http://creativecommons.org/licenses/by/3.0/&quot;&gt;By license&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
Now, a Makerbot is great for printing out fabricated objects (I call
them fabjects) near the size of a cupcake, hence the product name
Cupcake CNC.  However, as the design dimensions approach the 0.5mm
diameter aperture of the extruder nozzle, the resulting fabjects get
rough.  My MakerBot prototype gave me enough confidence in the
soundness of my basic design to place that first order with Shapeways.&lt;br /&gt;
&lt;br /&gt;
Getting back to the &lt;span class=&quot;il&quot;&gt;clothbot&lt;/span&gt; idea, I
could have used press-fasteners to add, remove and reposition parts but
they tend to be bulky and short each other out if you don&#039;t back them
with something more rigid.  I could have used more conventional PCB
sockets, which would work but would look out-of-place in every-day
wear.  &lt;b&gt;Turning a button into a socket or touch-sensor hides the
function until it&#039;s needed&lt;/b&gt; pretty well and allows for more whimsy in
the design without resorting to spinning bow ties.&lt;/p&gt;&lt;p&gt;&lt;i&gt;Joris Peels: Tell us about your &lt;a href=&quot;http://www.electroniccrafts.org/?n=Main.SoftCircuits&quot;&gt;soft circuits&lt;/a&gt;.     &lt;/i&gt;&lt;/p&gt;&lt;p&gt; Andrew Plumb: I&#039;ve dabbled with &lt;b&gt;soft circuits&lt;/b&gt; (like those Mouna&#039;s electroniccrafts.org page) on and off for years but it&#039;s only in the last year that I&#039;ve really focused on pulling it all together.  Ideas are easy; implementation takes discipline.       &lt;/p&gt;&lt;p&gt;&lt;i&gt;Joris Peels: Why are you so fascinated by organic things &amp;amp; technology?&lt;/i&gt;   &lt;/p&gt;&lt;p&gt;Andrew Plumb: On one hand, technology is what I do for work and play. I&#039;m an electrical engineer by trade, helping my co-workers design integrated circuits (ICs).  On the other hand, natural organisms adapt to their surroundings by way of simple pressures of competition, cooperation and environment.  &lt;b&gt;Organic technologies are those that integrate well into our tech-augmented lives.&lt;/b&gt;  Sharp edges are confrontational; edgeless surfaces rock and roll with the flow.  Sometimes you need confrontation - try trimming your nails without sharp edges - but for the most part you want comfort at your finger-tips and on your person.       &lt;/p&gt;&lt;p&gt;&lt;i&gt;You&#039;ve been involved with wearables for a long time...whats a wearable?   &lt;/i&gt;&lt;/p&gt;&lt;p&gt;&lt;!-- s9ymdb:934 --&gt;&lt;img height=&quot;500&quot; width=&quot;375&quot; src=&quot;http://shapeways.com/blog/uploads/4283548469_afb39cffd2.jpg&quot; style=&quot;border: 0px none ; padding-left: 5px; padding-right: 5px;&quot; /&gt;&lt;/p&gt;&lt;p&gt;To me, wearables computing, electronics, mechatronics are about &lt;b&gt;mind- and body-enhancing technologies that meet us half-way between automating our tedious routines and amplifying our life experiences. &lt;/b&gt; It&#039;s a bit of a paradox really, a blend of those technologies that disappear into the background (taking pictures, recording sounds for future review, GPS coordinates, simple biometrics) and those that immerse you in a fully augmented reality (hands-free headsets, head-mount optics filtering and amplifying your vision, reactive clothing, exoskeletal robotics, real-time translation).  Striking the right balance at the right time is a challenge.       &lt;/p&gt;&lt;p&gt;&lt;i&gt;What is the dream of wearables? &lt;/i&gt;  &lt;/p&gt;&lt;p&gt;&lt;!-- s9ymdb:933 --&gt;&lt;img height=&quot;500&quot; width=&quot;375&quot; src=&quot;http://shapeways.com/blog/uploads/4283543297_bb1cc817b3.jpg&quot; style=&quot;border: 0px none ; padding-left: 5px; padding-right: 5px;&quot; /&gt;&lt;/p&gt;&lt;p&gt;I&#039;m not sure...  I&#039;ve amassed quite a collection of &lt;b&gt;head-mount displays, data gloves, embedded computers and chording keyboards&lt;/b&gt; over the years chasing dreams, but I have integrated very few of them into my every-day activities.  I don&#039;t like being anchored to a desk, but there are times when I find myself spread across two or three monitors deeply immersed in data for hours.  The simple augmented reality apps that are starting to appear on iPhone and similar platforms offer hints at what&#039;s possible, but it still feels like peaking through keyholes. Virtual Reality (VR) systems from fifteen years ago felt more immersive because your hands were free and head directly tracked.  Over the years I&#039;ve drifted to a more general &lt;a href=&quot;http://www.computer.org/portal/web/pervasive/home&quot;&gt;pervasive, ambient computing approach&lt;/a&gt;.  ...Ask me again in another five years. :-)       &lt;/p&gt;&lt;p&gt;&lt;i&gt;How do you like your Makerbot?  &lt;/i&gt; &lt;/p&gt;&lt;p&gt;&lt;!-- s9ymdb:930 --&gt;&lt;img height=&quot;500&quot; width=&quot;333&quot; src=&quot;http://shapeways.com/blog/uploads/4003374645_f4df21168d.jpg&quot; style=&quot;border: 0px none ; padding-left: 5px; padding-right: 5px;&quot; /&gt;&lt;/p&gt;&lt;p&gt;Loving it!  I had been tracking Fab@Home and RepRap projects for a while but the barriers to entry (sourcing materials, tools and availability of my time) were such that I didn&#039;t jump into them right from the start.  When MakerBot Industries appeared with all the pieces in a convenient kit form, I pounced and landed up with MakerBot Number Nine (see http://clothbot.com/wiki/MakerBotNumberNine) from the first batch.  It&#039;s been particularly fun being involved in &lt;b&gt;bootstrapping the community from the beginning&lt;/b&gt;. As each new batch has come online the former-newbies have been pitching in answers to the more common FAQs and taking on wiki editing roles, leaving those of us early-batchers with more time to take deep dives into the larger set of reprap development activities.  In the larger ecosystem of rapid prototyping technologies, I think of my Cupcake as a &amp;quot;bone maker&amp;quot;.  It&#039;s great for prototyping ideas and making the scaffolding around which to wrap skins with more finish. Being able to take a design from drawing to prototype in less than a day is awesome!  When the raw material costs are so low though, being able to tweak and reprint a design ad infinitum can be a bit of a curse.  It takes time to learn when good is good enough.  Using Shapeways has helped impose some discipline on my own design process.       &lt;/p&gt;&lt;p&gt;&lt;i&gt;What is Shapeways doing right? What are we doing wrong?  &lt;/i&gt; &lt;/p&gt;&lt;p&gt;The Right? Simply put, the &lt;b&gt;breadth of fabrication technologies you carry&lt;/b&gt;.  You provide us individuals with access to manufacturing processes normally reserved for large institutions and people with deep pockets.  I&#039;m really looking forward to seeing how my first stainless steel extruder nozzle experiment turns out!  The Wrong/Needs Improvement?  Just the usual list of technical gripes: - I can&#039;t preview my store front and individual items as a visitor (anonymous or logged in) would see it.  - Get licensing hooks (CC, GPL, etc) in place; I know you&#039;re working on it.  - I haven&#039;t quite figured out how the star rating is supposed to work from the seller&#039;s side. For example, one of my &lt;a href=&quot;(http://www.shapeways.com/model/83492/clover_connector___ornamental__45_degrees_.html)&quot;&gt;Clover Connectors&lt;/a&gt;  has been rated 3/5 but I haven&#039;t even received my own sample print to check against.  Are they rating the design based on the rendering or because they got their fabricated version faster than mine?&lt;/p&gt;&lt;p&gt;&lt;i&gt;Do you know of a recyclable 3D printing material?&lt;/i&gt;&lt;br /&gt;
&lt;/p&gt;
The only recyclable 3D printing materials I know of are in the abstract
sense. &lt;b&gt; As long as the printing process is reversible, it should be
easy to recycle.&lt;/b&gt;   For example, wax can be re-melted, glass can be
ground up and re-fused, some metal alloys (e.g. electrical solder) can
be reclaimed and reused. Even ABS could be melted and extruded back
into RepRap/Makerbot compatible filament. The developments made by the &lt;a href=&quot;http://open3dp.me.washington.edu/&quot;&gt;Open3DP project&lt;/a&gt; are particularly fascinating to follow.

&lt;a class=&quot;a2a_dd&quot; href=&quot;http://www.addtoany.com/share_save?linkname=Shapeways%20Blog&amp;linkurl=http%3A%2F%2Fwww.shapeways.com%2Fblog%2F&quot;&gt;&lt;img height=&quot;16&quot; border=&quot;0&quot; width=&quot;171&quot; src=&quot;http://static.addtoany.com/buttons/share_save_171_16.png&quot; alt=&quot;Share/Bookmark&quot; /&gt;&lt;/a&gt;&lt;script type=&quot;text/javascript&quot;&gt;a2a_linkname=&quot;Shapeways Blog&quot;;a2a_linkurl=&quot;http://www.shapeways.com/blog/&quot;;&lt;/script&gt;&lt;script type=&quot;text/javascript&quot; src=&quot;http://static.addtoany.com/menu/page.js&quot;&gt;&lt;/script&gt; 
    </content:encoded>

    <pubDate>Tue, 02 Feb 2010 15:29:00 +0000</pubDate>
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<item>
    <title>3D printed &amp; Hand Painted Gnome or Action Figure</title>
    <link>http://shapeways.com/blog/archives/368-3D-printed-Hand-Painted-Gnome-or-Action-Figure.html</link>
            <category>Art</category>
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    <comments>http://shapeways.com/blog/archives/368-3D-printed-Hand-Painted-Gnome-or-Action-Figure.html#comments</comments>
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    <author>nospam@example.com (Joris Peels)</author>
    <content:encoded>
    
&lt;p&gt;&lt;a href=&quot;http://www.shapeways.com/shops/charactercreations&quot;&gt;&lt;!-- s9ymdb:924 --&gt;&lt;img height=&quot;600&quot; width=&quot;450&quot; src=&quot;http://shapeways.com/blog/uploads/3D_printed_gnome_action_figure.JPG03.jpg&quot; style=&quot;border: 0px none ; padding-left: 5px; padding-right: 5px;&quot; /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.shapeways.com/shops/charactercreations&quot;&gt;Sean Dabbs&lt;/a&gt; has come up with some fun Shapeways Co-Creators. &amp;quot;&lt;a href=&quot;http://www.shapeways.com/model/78242/you_as_a_gnome__.html&quot;&gt;You as a Gnome&lt;/a&gt;&amp;quot; turns you into a gnome. You upload photographs of yourself or a loved one and these will be sculpted into a gnome by Sean. The 25 cm gnome starts at $209. The picture below is of a hand painted gnome and this would be more expensive. &lt;/p&gt;&lt;p /&gt;&lt;p&gt;&lt;!-- s9ymdb:926 --&gt;&lt;img height=&quot;600&quot; width=&quot;476&quot; src=&quot;http://shapeways.com/blog/uploads/3D_printed_gnome_action_figure.JPG05.jpg&quot; style=&quot;border: 0px none ; padding-left: 5px; padding-right: 5px;&quot; /&gt;&lt;/p&gt;&lt;p&gt;You can also choose to be turned into an action figure. Upload pictures of your face, select your body type, choose the clothes you want to wear and Sean will turn &lt;a href=&quot;http://www.shapeways.com/model/81560/you_as_a_action_figure__.html&quot;&gt;you into an action figure&lt;/a&gt;!! &lt;/p&gt;&lt;p&gt; 
&lt;/p&gt;&lt;script type=&quot;text/javascript&quot; src=&quot;http://w.sharethis.com/button/sharethis.js#publisher=95f695f7-7c2f-420e-a862-0334e0cdb562&amp;type=website&amp;style=rotate&quot;&gt;&lt;/script&gt; 
    </content:encoded>

    <pubDate>Mon, 01 Feb 2010 12:50:00 +0000</pubDate>
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    <title>KesselsKramer uses 3D printing &amp; stop motion for Klokhuis</title>
    <link>http://shapeways.com/blog/archives/367-KesselsKramer-uses-3D-printing-stop-motion-for-Klokhuis.html</link>
            <category>Art</category>
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    <comments>http://shapeways.com/blog/archives/367-KesselsKramer-uses-3D-printing-stop-motion-for-Klokhuis.html#comments</comments>
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    <author>nospam@example.com (Joris Peels)</author>
    <content:encoded>
    Dutch creative agency KesselsKramer has used 3D printing &amp;amp; stop motion to create an opening an closing sequence for Dutch children&#039;s TV show Het Klokhuis. The apples used for the stop motion sequence were 3D printed by Shapeways. The apples were made using our White, Strong &amp;amp; Flexible material and were so happy to have played a small part in this great video! The video is directed by John Kelly and you can read more about the people that made the &lt;a href=&quot;http://vimeo.com/9017221&quot;&gt;video here&lt;/a&gt;.  Check out the videos below.

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    <pubDate>Sat, 30 Jan 2010 09:05:00 +0000</pubDate>
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    <title>Shapeways interviews Bre Pettis of Makerbot Industries </title>
    <link>http://shapeways.com/blog/archives/364-Shapeways-interviews-Bre-Pettis-of-Makerbot-Industries.html</link>
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    <author>nospam@example.com (Joris Peels)</author>
    <content:encoded>
    &lt;!-- s9ymdb:913 --&gt;&lt;img height=&quot;432&quot; width=&quot;648&quot; style=&quot;border: 0px none ; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://shapeways.com/blog/uploads/Makerbot_industries_team.jpeg&quot; /&gt;
&lt;p&gt;Shapeways interviews Bre Pettis (on the right), the Maker in Chief over at &lt;a href=&quot;http://makerbot.com/&quot;&gt;Makerbot Industries&lt;/a&gt;. Makerbot Industries makes an affordable desktop 3D printer and we and a lot of other people are very excited about them and their Cupcake CNC. We asked Bre about the future of Makerbot Industries and desktop 3D printing. &lt;br /&gt;&lt;br /&gt;&lt;i&gt;Joris Peels: What&#039;s a Makerbot? &lt;/i&gt;&lt;/p&gt;&lt;p&gt;Bre Pettis: &lt;b&gt;A MakerBot is an affordable, open source 3D printer.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;i&gt;Joris Peels: And a Cupcake is a Makerbot?&lt;/i&gt; &lt;br /&gt;&lt;br /&gt;Bre Pettis: Yes, the Cupcake is our &lt;b&gt;flagship personal fabrication device&lt;/b&gt;! It makes things that are a little bigger than a cupcake!&lt;br /&gt;&lt;br /&gt;&lt;i&gt;Joris Peels: Who is the team behind Makerbot Industries?&lt;/i&gt; &lt;/p&gt;&lt;p&gt;Bre Pettis: Adam &lt;i&gt;(Adam Mayer)&lt;/i&gt; has his head in the software, Zach has his hands on production, I&#039;m making waves and &lt;b&gt;we all start prototyping at 6pm&lt;/b&gt; when we stop answering emails, packing boxes and taking care of business.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;What was the first thing you 3D printed?&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;A shot glass. &lt;/b&gt;Promptly filled with a deadly Scandinavian concoction.  &lt;br /&gt;&lt;br /&gt;&lt;i&gt;Your favorite thing so far?&lt;/i&gt;&lt;/p&gt;&lt;p&gt;Everyday I wake up and check out what&#039;s new on &lt;a href=&quot;http://www.thingiverse.com/&quot;&gt;Thingiverse&lt;/a&gt; and I&#039;m never let down. Lately there has been a trend to make tools to do other things with a MakerBot like the &lt;a href=&quot;http://www.thingiverse.com/thing:1570&quot;&gt;MicroLathe&lt;/a&gt;. When folks are using the tools we design to make other tools to make other things it gets me excited. &lt;b&gt;We make things that make things that people use to make things that make other things that make things. &lt;/b&gt;Try saying that 3 times fast.&lt;br /&gt; &lt;br /&gt;&lt;i&gt;Who came up with the idea for Makerbot Industries?&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Zach&lt;/b&gt; &lt;i&gt;(Smith aka Hoeken)&lt;/i&gt; &lt;b&gt;had been obsessed with 3D printing&lt;/b&gt; for a while and infected us with the personal manufacturing bug. Making things that make things is fun so it&#039;s contagious.&lt;br /&gt; &lt;br /&gt;&lt;i&gt;How long did it take you guys to get the company going, to get the first bots out the door?&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;We started on &lt;b&gt;Jan 17&lt;/b&gt;. Had the prototype done by &lt;b&gt;Mar 17&lt;/b&gt;, and then had the first batch of MakerBots out the door on &lt;b&gt;April 17th&lt;/b&gt;. There wasn&#039;t a lot of sleep in those months. We actually ate &lt;b&gt;2 cases of ramen&lt;/b&gt; in those months so we wouldn&#039;t have to go out and eat. That was a bad idea. Don&#039;t do that, it&#039;s not healthy.&lt;br /&gt; &lt;br /&gt;&lt;i&gt;What are the differences between a Cupcake and a &lt;a href=&quot;http://reprap.org/bin/view/Main/WebHome&quot;&gt;RepRap (Open source 3D printer project)&lt;/a&gt;?&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;The main difference between a MakerBot Cupcake CNC and a Reprap is how much time it takes to make one. The Reprap project is an academic research project and &lt;b&gt;it can take a few months to gather the materials and then put a reprap together and then a lot of experimentation to get it to print.&lt;/b&gt; The MakerBot CupCake CNC is a kit and &lt;b&gt;can be printing things out after a weekend of assembly with a friend.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;i&gt;Are you really going to try to tackle 3D scanning too?&lt;/i&gt;&lt;/p&gt;&lt;p&gt;Yes. Having a MakerBot 3D printer and MakerBot scanner is &lt;b&gt;the washer/dryer combo of replication&lt;/b&gt;. Who doesn&#039;t want to print out portrait sculptures of their family and friends?&lt;br /&gt; &lt;br /&gt;&lt;i&gt;And what new materials will you introduce?&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;We just launched PLA, PolyLactic Acid, and it&#039;s flying off the shelves. It&#039;s clear and it&#039;s made from corn. It &lt;b&gt;smells a bit like butter&lt;/b&gt; when you print with it. We&#039;re finishing up prototypes of the &lt;b&gt;frostruder&lt;/b&gt; which is a syringe based extruder that can print with frosting and anything squishable like UV curable silicon. And clay! We&#039;re in the market for a kiln so we can fire our own MakerBotted tea set.&lt;br /&gt; &lt;br /&gt;&lt;i&gt;What is a typical Makerbot customer like?&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;A lot of our customers are &lt;b&gt;time traveling antique hunters&lt;/b&gt; which brings up all sorts of shipping problems. Most people think that all MakerBot customers are seriously geeky, but the truth is that even though lots of designers and architects and engineers buy them, most of our customers are just &lt;b&gt;clever people who are sick of waiting on other people for their jetpack.&lt;/b&gt;&lt;br /&gt; &lt;br /&gt;&lt;i&gt;Will everyone have a desktop 3D printer? If so when?&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;When the Altair came out, people criticized it and said there wasn&#039;t a need for more than 10 computers in the world. We&#039;re in that same kind of place with personal manufacturing that personal computing was back then. &lt;b&gt;MakerBots will be an absolutely totally common thing to see on a desktop within 10 years.&lt;/b&gt;&lt;/p&gt;&lt;p&gt;&lt;i&gt;Why is Thingiverse important?&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;We built Thingiverse because we needed a &lt;b&gt;place to share our designs&lt;/b&gt; so we wouldn&#039;t lose them and so our friends could make what we had made and then modify those designs and make them better. The community is amazing and supportive, and it&#039;s also a lot of fun. There is no other place that you can share a design for a physical thing and people around the world will make their own copies within minutes &lt;i&gt;(NB: mmm we might need to do some more work in promoting our 3D parts database)&lt;/i&gt;. It&#039;s that kind of sharing magic that makes Thingiverse the closest thing to teleportation that we&#039;ve got in this solar system.&lt;br /&gt; &lt;br /&gt;&lt;i&gt;What are the mayor challenges for you guys?&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;It can be hard to find time to eat and sleep. There is way too much stuff to do in this world right now. &lt;b&gt;If you&#039;re bored in this day and age, you&#039;re doing it wrong.&lt;/b&gt; Turn off the TV, pick a ambition and start spending your free time working on it. Besides 3d printing, there are all sorts of open source collaborative hardware projects to work on.&lt;/p&gt;&lt;p&gt;&lt;i&gt;A while back you had an experiment in crowd sourced manufacturing with having people produce parts for Makerbots for you. How did that work out? Will you be doing this more often?&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;We were the &lt;b&gt;first company to ever do crowd sourced manufacturing&lt;/b&gt; and it worked out great. It was so cool to have MakerBots in the wild making parts for unbuilt MakerBots. We&#039;ve got some ideas to do this again that we&#039;re going to announce later this year.&lt;br /&gt; &lt;br /&gt;&lt;i&gt;How important is your community to you? What do they do for the company?&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;The MakerBot community is awesome.&lt;/b&gt; Because we&#039;re open source and the community is so smart, we&#039;ve seen a lot of participation in the research and development sector. For example, MakerBot Operator Tim Myrtle ripped the guts out of our temperature control code and replaced that section of code with some serious PID math which made the temperature of the nozzle much more stable. Because we&#039;re open source, our users know that the code and designs are theirs to hack on. They also know that if they improve their machine, they can share their improvement and everyone in the community benefits.&lt;br /&gt;&lt;i&gt;&lt;br /&gt;Can I download a Makerbot and print it out using Shapeways?&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Go for it! &lt;/b&gt;There was talk a while back on the MakerBot Operator google group to replace all the lasercut parts with printable parts. Progress is being made and already there is a &lt;a href=&quot;http://www.thingiverse.com/thing:958 &quot;&gt;printable extruder&lt;/a&gt;! &lt;/p&gt;&lt;p&gt;&lt;i&gt;Are Makerbots going to be able to self replicate?&lt;/i&gt;&lt;/p&gt;&lt;p&gt;One step at a time. Self replication is cool, but &lt;b&gt;our first step is actually to get the machine so that it can be an autonomous manufacturing factory.&lt;/b&gt; I want to be able to go to sleep and wake up to a pile of MakerBotted things next to my MakerBot!&lt;br /&gt; &lt;br /&gt;&lt;i&gt;Why did you guys start Makerbot Industries?&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;We felt compelled. We decided to live the dream. &lt;b&gt;We followed our hearts.&lt;/b&gt;&lt;/p&gt;&lt;p&gt;&lt;i&gt;Shouldn&#039;t you guys be making the next YouTube or
something (Bre used to work for Rocketboom, Etsy &amp;amp; MakeZine as their video producer)?
Why 3D printing?&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;We love the internet, but &lt;b&gt;web apps are very
90&#039;s.&lt;/b&gt; &lt;b&gt;Personal Manufacturing the new black.&lt;/b&gt; We see the future and it&#039;s
full of flying cars, replicators, and moon colonies. You can watch
videos of the MakerBot Operators popping our collars from the moon
colony on youtube when we get there.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;You used to be a teacher, is that still kind of your job? To &#039;teach&#039; 3D printing?&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;My mission in life is to be able to develop infrastructure that lets humans be creative.&lt;/b&gt; I feel that very tangibly inside my self. When I taught school that&#039;s what I did. When I made tutorial videos that&#039;s what I did. Adam, Zach and I are taking creative infrastructure to a new level by putting the tools of manufacturing into the hands of creative people. Everyday, even the long days packing boxes, we get excited about empowering people around to world create amazing things with our machines.&lt;br /&gt; &lt;/p&gt;
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    <pubDate>Wed, 27 Jan 2010 11:49:00 +0000</pubDate>
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    <title>Atoms are the new bits, The New Industrial Revolution &amp; comparative advantage</title>
    <link>http://shapeways.com/blog/archives/363-Atoms-are-the-new-bits,-The-New-Industrial-Revolution-comparative-advantage.html</link>
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    <author>nospam@example.com (Joris Peels)</author>
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&lt;a href=&quot;http://www.wired.com/magazine/2010/01/ff_newrevolution&quot;&gt;&lt;!-- s9ymdb:876 --&gt;&lt;img height=&quot;336&quot; width=&quot;500&quot; style=&quot;border: 0px none ; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://shapeways.com/blog/uploads/notsogoodphotography.jpg&quot; /&gt;&lt;p&gt;Atoms are the new bits&lt;/p&gt;&lt;/a&gt;is an important article in Wired by Chris Anderson about the democratization of production. It will frame the discussion about the business that Shapeways is in. To sum it up, &amp;quot;In the age of democratized industry, every garage is a potential micro-factory, every citizen a potential micro-entrepreneur.&amp;quot; An even shorter summation, &amp;quot;the long tail of things&amp;quot; is coming. &lt;p&gt;It is thought provoking and inspirational article and everyone should read it. In my opinion however it leaves out several crucial elements that will allow &amp;quot;atoms to become the new bits.&amp;quot; &lt;/p&gt;&lt;p&gt;&lt;i&gt;1. Atoms will become bits &lt;b&gt;only&lt;/b&gt; if the right infrastructure evolves. &lt;/i&gt;&lt;/p&gt;&lt;p&gt;&lt;i&gt;Small entrepreneurs have to be able to defend their IP. Markets will
have to be found. Customization and easy 3D modeling software will have
to be created. Services such as legal, customer service, accounting,
etc. will have to evolve. Customization tools will have to work.
Recommendation engines for people, things and products that do not
exist will have to be found, etc. &lt;/i&gt;&lt;/p&gt;&lt;p&gt;&lt;i&gt;2. No amount of technology will replace the division of labor.&lt;/i&gt;&lt;/p&gt;&lt;p&gt;3. &lt;i&gt;No amount of (available) innovation will eliminate comparative advantage. &lt;/i&gt;&lt;/p&gt;&lt;p&gt;4. &lt;i&gt;Absolute advantage will not magically vanish overnight.&lt;/i&gt;&lt;/p&gt;&lt;p&gt;&lt;i&gt;5. The invisible hand will still call the shots&lt;/i&gt;&lt;/p&gt;&lt;p&gt;6. &lt;i&gt;Cooperation is not only a word on Sesame Street. &lt;/i&gt;&lt;/p&gt;&lt;p&gt;&lt;i&gt;&lt;/i&gt;&lt;/p&gt;&lt;p&gt;&lt;i&gt; &lt;/i&gt;&lt;/p&gt;&lt;p&gt;The most successful web publisher is not necessarily the best
coder, builder of websites, writer of web
frameworks, marketeer, authors, editor etc. Indeed even if he could do all of those things working with others would seem to be an efficient thing to do. The best designer in the world should probably spend more time designing than putting stuff in boxes. The best designer in the world might suck at marketing. The best designer in the world might be too expensive. &lt;i&gt;&lt;/i&gt;&lt;/p&gt;&lt;span style=&quot;font-style: italic;&quot;&gt;&lt;/span&gt;&lt;p&gt;By working together and using the platforms available to us and using the skills of others in concert we will be able to achieve personal production. Networks of micro-businesses will define the future of commerce. &lt;/p&gt;&lt;p&gt;The key factor for someone who has or wants their own micro-factory or who wants to be a micro-entrepreneur is to specialize. In the New Industrial Revolution the core question will still be, what is it that you can do better than others?     &lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/photos/notsogoodphotography/503637906/&quot;&gt;Image Creative Commons, Attribution&lt;/a&gt;&lt;/p&gt;&lt;p /&gt;&lt;p /&gt;&lt;p&gt; &lt;/p&gt;
 
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    <pubDate>Tue, 26 Jan 2010 19:24:00 +0000</pubDate>
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    <title>Stratasys and HP join forces to make 3D printers </title>
    <link>http://shapeways.com/blog/archives/357-Stratasys-and-HP-join-forces-to-make-3D-printers.html</link>
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    <author>nospam@example.com (Joris Peels)</author>
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&lt;!-- s9ymdb:72 --&gt;
&lt;p&gt;
&lt;!-- s9ymdb:72 --&gt;&lt;img height=&quot;73&quot; width=&quot;110&quot; style=&quot;border: 0px none ; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://shapeways.com/blog/uploads/StratasysFDMMID.serendipityThumb.JPG&quot; /&gt;Stratasys and HP are going to make and distribute 3D printers together. This is &lt;a href=&quot;http://www.pr-inside.com/stratasys-and-hp-sign-definitive-agreement-r1674358.htm&quot;&gt;huge news&lt;/a&gt;. As you may know Stratasys is the company behind the Dimension &amp;amp; Fortus 3D printer brands and the Red Eye 3D printing service. Stratasys use the FDM process and we use their machines for our Grey Robust material. Some quotes from the press release: “We believe the time is right for 3D printing to become mainstream,” 
      said Stratasys Chairman and CEO Scott Crump. “We also believe that HP’s 
      unmatched sales and distribution capabilities and Stratasys FDM 
      technology is the right combination to achieve broader 3D printer usage 
      worldwide. HP has made a similar move in this market before, capturing a 
      dominant position in large-format 2D printers. Together we hope to 
      repeat this success with 3D printers.”
    &lt;/p&gt;&lt;p&gt;The large printer manufacturers have now dabbled in the &amp;quot;low end&amp;quot; of the market with Dimension FDM printers breaking the $20,000 mark at one point. This is the same price as the entry level Zcorp machine, the 310. Objet&#039;s Alaris is around 40,000 if I&#039;m not mistaken. Now the Dimension U-Print starts at $12,000. 3D Systems, another 3D printer manufacturer, recently acquired the assets for Desktop Factory which was a start up that wanted to produce a $5000 3D printer. &lt;/p&gt;&lt;p&gt;Stratasys working with HP means that they will have a lot more muscle on the distribution side and will push prices lower. HP&#039;s savvy in doing the whole &amp;quot;giving you the printer&amp;quot; and charging an arm and a leg for the ink thing. It would be interesting if they tried this with 3D printers. This is a huge shake up in a market coming to grips with the idea of manufacturing for everyone. &lt;/p&gt;&lt;p&gt;The race to lower prices and desktop machines is of course even more interesting given that the open source Rep Rap printer (and its positively dirt cheap $750 Makerbot Cupcake CNC variant) are both doing very well. This means that as of now the major 3D printer manufacturers are locked in a battle for your desktop while at the same time trying to figure out how to compete with open source. Awesome! &lt;/p&gt;&lt;p&gt; &lt;script type=&quot;text/javascript&quot; src=&quot;http://w.sharethis.com/button/sharethis.js#publisher=95f695f7-7c2f-420e-a862-0334e0cdb562&amp;type=website&quot;&gt;&lt;/script&gt;&lt;/p&gt; 
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    <pubDate>Tue, 19 Jan 2010 15:41:00 +0000</pubDate>
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    <title>The Marlyand Plastics Injection Molding contest</title>
    <link>http://shapeways.com/blog/archives/353-The-Marlyand-Plastics-Injection-Molding-contest.html</link>
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    <author>nospam@example.com (Joris Peels)</author>
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&lt;br /&gt;Together with &lt;a href=&quot;http://www.marylandplastics.com/&quot;&gt;Maryland Plastics&lt;/a&gt; we will have a contest to see if the creativity of our community can lead to excellent design in injection molded tableware. The winner of the contest will receive $300 in 3D printing from Shapeways.&lt;br /&gt;&lt;br /&gt;The top 3 entries will then be evaluated by Maryland Plastics and if the designs meet their exacting standards they will offer the designer a buy out fee. This could mean an additional fee of $2000 for example. But this would depend on the design being injection moldable.. The design has to be injection mold able and fit into Maryland Plastics Crystalware line. You can enter the contest by uploading a model with the tag: injection molding to Shapeways. Your design will remain  your own property unless you decide to accept an offer from Maryland Plastics for the rights to the design.&lt;br /&gt;&lt;br /&gt;So tired of all this boring unique, one of a kind stuff? Injection molding, is about millions of copies.&lt;br /&gt;&lt;!-- s9ymdb:890 --&gt;&lt;img height=&quot;325&quot; width=&quot;325&quot; src=&quot;http://shapeways.com/blog/uploads/injection_molding2.gif&quot; style=&quot;border: 0px none ; padding-left: 5px; padding-right: 5px;&quot; /&gt;&lt;br /&gt;Rules to be Injection Mold able:&lt;br /&gt;&lt;br /&gt;The easiest thing to do is pick up something that is made in plastic. You can even look through the Maryland Plastics Catalogs and see how it works. In most cases, a Mold is 2 pieces of steel, that are held together at high pressures, and liquid plastic is injected in the cavities. Then the 2 pieces of steel are pulled apart and the plastic pieces fall out. This can be seen on any injection molded piece. If you look at a plastic fork, there is a seam that runs along the entire perimeter of the fork. This is where the pieces of steel meet. On a plastic bowl or plate, it is usually along the brim. This seam is very important in your design. You must leave a way for the steel to escape.&lt;br /&gt;&lt;!-- s9ymdb:891 --&gt;&lt;img height=&quot;325&quot; width=&quot;325&quot; style=&quot;border: 0px none ; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://shapeways.com/blog/uploads/injection_molding3.gif&quot; /&gt;&lt;br /&gt; For example, this punch bowl shape. Think of 2 pieces of steel. How would you have two pieces of steel to make this design, and then be able to remove the plastic piece? It would require extra moving pieces and be extremely expensive. And when you go to buy plastic stuff, you don’t want expensive. In some cases a 3 piece mold is required.  &lt;br /&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt;In the case of a coffee cup or pitcher, a 3 piece mold is acceptable. It is had to design a handle in a product that wouldn’t require a third piece. If you think about how the steel would need to escape from the plastic, you would see that one piece of the mold would be for the inside of the cup. Then you would need 2 pieces to move in from the sides of the cup to make the handle. If you just had a 2 piece mold, the steel would not be able to pull out from the handle. &lt;/p&gt;&lt;br /&gt;&lt;br /&gt;Rules for Crystalware:&lt;br /&gt;&lt;br /&gt;When you look through the &lt;a href=&quot;http://www.marylandplastics.com/mdpsite/crystalware.html&quot;&gt;Crystalware catalog&lt;/a&gt;, you will see many items ranging from platters to pitchers to plates. What we are looking for is one of two things. Something that will fit along with the items we already have. Or a design of it’s own that would look good in clear plastic. For example you like the design on the pitcher. You could make say cups that compliment the design. Or if you hate the design on the pitcher, and you think another design would look better.&lt;br /&gt;&lt;br /&gt;Good luck guys!&lt;br /&gt;&lt;br /&gt;
 
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    <pubDate>Thu, 07 Jan 2010 19:41:00 +0000</pubDate>
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    <title>Shapeways Full color 3D printing </title>
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    <author>nospam@example.com (Joris Peels)</author>
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&lt;!-- s9ymdb:889 --&gt;&lt;img height=&quot;894&quot; width=&quot;600&quot; src=&quot;http://shapeways.com/blog/uploads/DSC_0099.JPG&quot; style=&quot;border: 0px none ; padding-left: 5px; padding-right: 5px;&quot; /&gt;
&lt;p&gt;
The image above is an actual picture of &lt;a href=&quot;../model/17598/alien_grey.html&quot;&gt;Alien Grey&lt;/a&gt; by Jiovanie. It is 3D printed using our Full Color Sandstone material. This is our least expensive material and the pricing is $0.99 per Cubic Centimeter ($16.22 per cubic Inch + $ 1.50 start up costs per model, these prices include worldwide shipping). 
&lt;/p&gt;&lt;p&gt;You can check out the video here:&lt;/p&gt;&lt;object height=&quot;344&quot; width=&quot;425&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/hHxp9Ail6MY&amp;hl=en_US&amp;fs=1&amp;&quot; /&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot; /&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot; /&gt;&lt;embed height=&quot;344&quot; width=&quot;425&quot; src=&quot;http://www.youtube.com/v/hHxp9Ail6MY&amp;hl=en_US&amp;fs=1&amp;&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; /&gt;&lt;/object&gt;&lt;p&gt;Several community members have been making some wonderful things over the past months to showcase Full Color 3D printing. &lt;/p&gt;&lt;p&gt;Upload an image and it will be made into these &lt;a href=&quot;http://www.shapeways.com/model/77828/hollow_marble.html&quot;&gt;wonderful marbles that cost $10&lt;/a&gt;.  &lt;/p&gt;&lt;p&gt;&lt;!-- s9ymdb:884 --&gt;&lt;a href=&quot;http://www.shapeways.com/model/77828/hollow_marble.html&quot;&gt;&lt;img height=&quot;400&quot; width=&quot;600&quot; src=&quot;http://shapeways.com/blog/uploads/Full_color_3D_printing7.jpg&quot; style=&quot;border: 0px none ; padding-left: 5px; padding-right: 5px;&quot; /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;We turn any image into a color 3D printed depth map so you can see as well as touch your holiday snapshots for $29. Check &lt;a href=&quot;http://www.shapeways.com/creator/full_color_photoshaper&quot;&gt;them out here&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;&lt;!-- s9ymdb:887 --&gt;&lt;img height=&quot;400&quot; width=&quot;600&quot; src=&quot;http://shapeways.com/blog/uploads/Full_color_3D_printing4.jpg&quot; style=&quot;border: 0px none ; padding-left: 5px; padding-right: 5px;&quot; /&gt;&lt;/p&gt;&lt;p&gt;For Character modelers &amp;amp; animators this really means they can now take their avatar or their favorite character design and put it on their desktop. Designers can now come up with Co-creators that can be turned into any color, any pattern such as this &lt;a href=&quot;http://www.shapeways.com/model/78855/ipod_display_tray.html&quot;&gt;Ipod accessory below&lt;/a&gt;. You just upload any image or pattern and the designer easily makes your object this color or pattern. &lt;/p&gt;&lt;p&gt;&lt;!-- s9ymdb:888 --&gt;&lt;a href=&quot;http://www.shapeways.com/model/78855/ipod_display_tray.html&quot;&gt;&lt;img height=&quot;400&quot; width=&quot;600&quot; src=&quot;http://shapeways.com/blog/uploads/Full_color_3D_printing3.jpg&quot; style=&quot;border: 0px none ; padding-left: 5px; padding-right: 5px;&quot; /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Expectation Management&lt;/p&gt;&lt;p&gt;The type of 3D printer we use for this process are Zcorp 650. We however are using a finishing technique that strengthens the 3D printed parts using rapid thermoset composites. Additionally we also use a one of a kind machine to resin infuse the models. This unique process makes the models much stronger and the colors much brighter, than was possible previously. We believe that people that have been exposed to Zcorp previously will be blown away with the results. &lt;/p&gt;&lt;p&gt;Having said that we do have to temper your enthusiasm somewhat. The resolution of the printer itself is low compared to the other processes we use. So the details and features will be less accurate. However, the color resolution is high so high detail in images is possible. The models are much stronger than traditional Zcorp processes but still fragile compared to the other things you can make with Shapeways. &lt;/p&gt;&lt;p&gt;We have more technical information here in the Design Rules for &lt;a href=&quot;http://www.shapeways.com/tutorials/design_rules_full_color_3d_printing&quot;&gt;Full Color 3D printing here&lt;/a&gt;. The most crucial information is to realize that the wall thickness is 3mm and that fragile dainty models can not be made with this process. For a quick overview of the material you can check out our material page for &lt;a href=&quot;http://www.shapeways.com/materials/fullcolor&quot;&gt;Full Color Sandstone&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;You can currently add color to your models by using a VRML file with texture map or by using x3D. You can find out &lt;a href=&quot;http://www.shapeways.com/tutorials/exporting_to_vrml_and_x3d_for_color_printing&quot;&gt;how that works here&lt;/a&gt;. &lt;/p&gt;&lt;p&gt;Please tell us what you think and especially in the first weeks of this new material, let us know what needs to be improved. &lt;/p&gt;&lt;p&gt;&lt;br /&gt;     &lt;/p&gt;&lt;p /&gt;&lt;p /&gt; 
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    <pubDate>Thu, 07 Jan 2010 18:22:00 +0000</pubDate>
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    <title>Co-Create Christmas Contest winners </title>
    <link>http://shapeways.com/blog/archives/340-Co-Create-Christmas-Contest-winners.html</link>
            <category>Community</category>
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    <comments>http://shapeways.com/blog/archives/340-Co-Create-Christmas-Contest-winners.html#comments</comments>
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    <author>nospam@example.com (Joris Peels)</author>
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&lt;p&gt;And the winners of our Co-Create Christmas Contest are...&lt;/p&gt;&lt;p&gt;&lt;!-- s9ymdb:865 --&gt;&lt;a href=&quot;http://www.shapeways.com/model/68579/snowflake_ball.html&quot;&gt;&lt;img height=&quot;413&quot; width=&quot;640&quot; style=&quot;border: 0px none ; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://shapeways.com/blog/uploads/photos-photo8322.jpg&quot; /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;In third place GHP, &lt;a href=&quot;http://www.shapeways.com/mydesign?user_id=28511&quot;&gt;Gillian Posey&lt;/a&gt; with &lt;a href=&quot;http://www.shapeways.com/model/68579/snowflake_ball.html&quot;&gt;Snowflake ball&lt;/a&gt;. A cute and dainty Christmas tree ball that you can customize for yourself or as a gift. &lt;/p&gt;&lt;p /&gt;&lt;p&gt;&lt;!-- s9ymdb:866 --&gt;&lt;a href=&quot;http://www.shapeways.com/model/68650/snowflake_candle_holder.html&quot;&gt;&lt;img height=&quot;480&quot; width=&quot;523&quot; src=&quot;http://shapeways.com/blog/uploads/photos-photo8351.jpg&quot; style=&quot;border: 0px none ; padding-left: 5px; padding-right: 5px;&quot; /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;In second place, &lt;a href=&quot;http://www.shapeways.com/mydesign?user_id=30575&quot;&gt;Felix Gfeller, FX2&lt;/a&gt; with &lt;a href=&quot;http://www.shapeways.com/mydesign?user_id=30575&quot;&gt;Snowflake Candle Holder&lt;/a&gt;. This stylish Stainless Steel candle holder can fit any candle, just specify the diameter. &lt;/p&gt;&lt;p&gt;&lt;!-- s9ymdb:864 --&gt;&lt;a href=&quot;http://www.shapeways.com/model/65676/punk_angel___without_sign.html&quot;&gt;&lt;img height=&quot;339&quot; width=&quot;640&quot; style=&quot;border: 0px none ; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://shapeways.com/blog/uploads/photos-photo7979.jpg&quot; /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;In first place RK101 also known as &lt;a href=&quot;http://www.shapeways.com/mydesign?user_id=29184&quot;&gt;Robert Kane&lt;/a&gt; with his &lt;a href=&quot;http://www.shapeways.com/model/65676/punk_angel___without_sign.html&quot;&gt;Punk Angel&lt;/a&gt;. This is a wonderfully whimsical and fun Punk meets Christmas Angel holding a customizable sign. Use them as table settings or customizable gifts.&lt;/p&gt;&lt;p&gt;Congratulations for everyone and thank you for the inspiration! Robert wins $300 in 3D printing, Felix $100 and Gillian $50.   &lt;/p&gt;&lt;p&gt;
&lt;/p&gt; 
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    <pubDate>Sat, 05 Dec 2009 09:05:00 +0000</pubDate>
    <guid isPermaLink="false">http://shapeways.com/blog/archives/340-guid.html</guid>
    
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    <title>Interview with Qi Pan about his Webcam 3D scanner proForma</title>
    <link>http://shapeways.com/blog/archives/332-Interview-with-Qi-Pan-about-his-Webcam-3D-scanner-proForma.html</link>
            <category>Art</category>
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    <comments>http://shapeways.com/blog/archives/332-Interview-with-Qi-Pan-about-his-Webcam-3D-scanner-proForma.html#comments</comments>
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    <author>nospam@example.com (Joris Peels)</author>
    <content:encoded>
    &lt;!-- s9ymdb:854 --&gt;&lt;img height=&quot;464&quot; width=&quot;600&quot; src=&quot;http://shapeways.com/blog/uploads/web_cam_3d_scanner.JPG&quot; style=&quot;border: 0px none ; padding-left: 5px; padding-right: 5px;&quot; /&gt;
&lt;p&gt;&lt;a href=&quot;http://mi.eng.cam.ac.uk/~qp202/&quot;&gt;Qi Pan, a Cambridge University&lt;/a&gt; researcher has developed proForma. ProForma is a tool that turns any normal webcam into a 3D scanner. I got to interview him and talk about his product, which if it worked could one of  the holy grails of mass customization. It would enable anyone to inexpensively turn things digital and then reproduce them. &lt;/p&gt;&lt;p&gt;&lt;b&gt;Joris Peels&lt;/b&gt;: &lt;b&gt;So how did you get started on this project?&lt;/b&gt;&lt;/p&gt;&lt;br /&gt;
&lt;b&gt;Qi Pan&lt;/b&gt;: At the start of my PhD, I was interested in real-time 3D modeling of&lt;br /&gt;
outdoor scenes. However, several months in, I realised that current&lt;br /&gt;
processing power wasn&#039;t enough to model outdoor scenes well (due to&lt;br /&gt;
occlusions, lack of texture, etc). Therefore I turned my attention to&lt;br /&gt;
smaller objects, which would stand a better chance on current&lt;br /&gt;
hardware. With smaller objects though, they would always be sitting in&lt;br /&gt;
an environment, which you wouldn&#039;t want to model, which led me to the&lt;br /&gt;
idea of using a fixed camera and separating the object using motion.&lt;br /&gt;
All of the design choices made in the system were then tailored&lt;br /&gt;
towards making everything as fast as possible, whilst still producing&lt;br /&gt;
a reasonable output.&lt;br /&gt;
&lt;div class=&quot;im&quot;&gt;&lt;br /&gt;
&lt;b&gt;How long did it take?&lt;/b&gt;&lt;br /&gt;
&lt;/div&gt;The project as it stands has taken around a year and a half to&lt;br /&gt;
develop, although not all of that time was spent on development (time&lt;br /&gt;
was also spent on publications and attending various conferences).&lt;br /&gt;
&lt;div class=&quot;im&quot;&gt;&lt;br /&gt;
&lt;b&gt;What was hard to do?&lt;/b&gt;&lt;br /&gt;
&lt;/div&gt;The hardest thing to do was to combine all of the system components&lt;br /&gt;
into a real-time system. The problem with real-time is that if any one&lt;br /&gt;
part of the system is not working well, your system just doesn&#039;t work&lt;br /&gt;
full stop. Therefore you need to make sure all parts are well&lt;br /&gt;
optimised and producing the right output at the right time for the&lt;br /&gt;
other components. When designing each component, the utmost care had&lt;br /&gt;
to be taken to ensure that we were doing things as efficiently as&lt;br /&gt;
possible, using the best available algorithms (or inventing our own if&lt;br /&gt;
none existed).&lt;br /&gt;
&lt;div class=&quot;im&quot;&gt;&lt;!-- s9ymdb:857 --&gt;&lt;img height=&quot;237&quot; width=&quot;600&quot; style=&quot;border: 0px none ; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://shapeways.com/blog/uploads/webcam3dscanner4.png&quot; /&gt;&lt;br /&gt;
&lt;b&gt;How does it work exactly?&lt;/b&gt;&lt;br /&gt;
&lt;/div&gt;The system works in two stages.&lt;br /&gt;
The first stage is a tracker, and uses the partial 3D model we&#039;ve&lt;br /&gt;
constructed to work out the position and orientation of the object&lt;br /&gt;
relative to the camera. This stage also tracks the position of&lt;br /&gt;
interest points (areas of high contrast change) in the images&lt;br /&gt;
frame-to-frame. After a significant enough motion is detected, a&lt;br /&gt;
key-frame plus the interest point tracks are passed to the&lt;br /&gt;
reconstruction stage. Only interest points on the object are tracked&lt;br /&gt;
as there is a mathematical constraint on the motion of points on a&lt;br /&gt;
rigid object (based on Epipolar geometry).&lt;br /&gt;
The reconstruction stage takes these feature tracks and triangulates&lt;br /&gt;
3D positions in order to form a cloud of points. This is then meshed&lt;br /&gt;
using a 3D Delaunay tetrahedralisation. This however merely partitions&lt;br /&gt;
the convex hull of the points into tetrahedra, so therefore we need to&lt;br /&gt;
employ a carving algorithm to remove incorrect tetrahedra from&lt;br /&gt;
concavities in the object. We formulated a very efficient&lt;br /&gt;
probabilistic carving algorithm to achieve this, which allows us to&lt;br /&gt;
obtain the surface of the object based on the interest points we&#039;ve&lt;br /&gt;
seen in each keyframe.&lt;br /&gt;
This method requires a partial 3D model to track from, which isn&#039;t&lt;br /&gt;
available right at the start of reconstruction (but is later).&lt;br /&gt;
Therefore, our initialisation step differs slightly from normal&lt;br /&gt;
operation. We assume that at least part of the object falls within a&lt;br /&gt;
large circle at the centre of the image. We track interest points&lt;br /&gt;
inside this circle, and use rigid body motion constraints to ascertain&lt;br /&gt;
the orientation and position of the object relative to the camera.&lt;br /&gt;
Amazingly, this is possible, even if we have no idea about the 3D&lt;br /&gt;
positions of the interest points we are tracking! The system then&lt;br /&gt;
works as above once we have this initial orientation and position.&lt;br /&gt;
&lt;div class=&quot;im&quot;&gt;&lt;b&gt;&lt;br /&gt;
But, can I take a thing and then you will give me a mesh?&lt;/b&gt;&lt;br /&gt;
&lt;/div&gt;Yes, as long as it is textured enough! The system is based on interest&lt;br /&gt;
points, so the object must have enough areas of high contrast change.&lt;br /&gt;
&lt;div class=&quot;im&quot;&gt;&lt;!-- s9ymdb:856 --&gt;&lt;img height=&quot;900&quot; width=&quot;600&quot; style=&quot;border: 0px none ; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://shapeways.com/blog/uploads/webcam_3D_scanner2.JPG&quot; /&gt;&lt;br /&gt;
&lt;b&gt;What are some of the limitations?&lt;/b&gt;&lt;br /&gt;
This system is of course only a first step in generic object&lt;br /&gt;
reconstruction, and as such has a few limitations. One limitation is&lt;br /&gt;
the inability to model objects or parts of objects without enough&lt;br /&gt;
&lt;div class=&quot;im&quot;&gt;texture. This is something we are working on - we are seeking to&lt;br /&gt;
combine other cues to complement our interest point based approach.&lt;br /&gt;
&lt;/div&gt;This approach can  in theory be applied to modeling entire scenes,&lt;br /&gt;
&lt;div class=&quot;im&quot;&gt;but then we come up against the problems of the environment not being&lt;br /&gt;
textured enough in areas, occlusion and needing more processing power.&lt;br /&gt;
&lt;/div&gt;The technique as it stands can only be used to model rigid objects due&lt;br /&gt;
to the rigid body assumption being used for segmentation.&lt;/div&gt;&lt;br /&gt;
&lt;div class=&quot;im&quot;&gt;&lt;br /&gt;
&lt;b&gt;You will be working more on it in the future?&lt;/b&gt;&lt;br /&gt;
&lt;/div&gt;Yes - we most certainly will! This project is more of a proof of&lt;br /&gt;
concept and just the tip of the iceberg in terms of what we can&lt;br /&gt;
achieve.&lt;br /&gt;
&lt;div class=&quot;im&quot;&gt;&lt;br /&gt;
&lt;b&gt;Will there be a tool that people can download?&lt;/b&gt;&lt;br /&gt;
&lt;/div&gt;Yes - we&#039;re currently working on releasing one soon.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;When?&lt;/b&gt;&lt;br /&gt;
I&#039;m currently porting the software to the newest libraries (which&lt;br /&gt;
unfortunately means reimplementing lots of stuff from scratch) but in&lt;br /&gt;
a few months time we aim to release a linux-based demo which will&lt;br /&gt;
hopefully be followed by a windows based demo after that.&lt;br /&gt;

 
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    <pubDate>Wed, 25 Nov 2009 16:47:42 +0000</pubDate>
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