Tuesday, December 15. 2009Battle of Branchage
Done any 3D architectural projection mapping lately? No? These guys have, and it looks amazing:
You can also watch this video in HD quality, and read more about the event. Monday, December 14. 2009Zip your uploads, save time This is going to save you tons of time: we now support Zipped uploads for all file formats! I just tried this with a 63MB VRML file. Before, it would take me almost 10 minutes to upload this. Now, I can zip it to about 8MB and it uploads in about 1.5 minutes. Hallelujah!Image by p_c_w Wednesday, December 9. 2009Print me a new kidney, please
3D Bioprinting new blood vessels or even organs may be possible in the future. A first step has been taken with the first commercial bioprinter, by Organovo. It currently prints cell structures but nobody has dared to put them in their bodies yet. So while this looks like a promising development, I'd take good care of your body just a little longer - say, 30 years or so?
Tuesday, December 8. 2009A Rapid Prototyping and .STL Informative Guide
InstaTuts have published a guide for exporting a model from 3DS Max and printing it in ABS plastic (our 'Grey Robust' material - we no longer offer 'Cream robust'). The article contains some useful pointers for the use of 3DSMax’s STL Check Modifier and STL export function (note: Shapeways supports the more compact Binary STL file format, too!) I found it interesting that the article refers to manifoldness as 'the Vertex to Vertex Rule':What this means is that each triangle of the mesh must share 2 vertices with its adjacent triangles. For example one triangles vertex cannot lie on the side of a triangle, it must be attached to another vertex of the triangle. There's an image in the article that illustrates this. What do you think? Is this a clear/better explanation? Monday, December 7. 2009Easy object composition with Meshmixer
Meshmixer is a very peculiar bit of software. It makes it very easy to combine existing objects, but it does so in a unique and intuitive way. This video explains it much better than I ever could;
What makes this amazing to me is how easy you can just 'drag' an object over another object, and it'll follow the shape wherever it can. The connections between the two objects are also quite smooth and natural. It looks like Meshmixer is doing a good job at generating manifold objects - as long as you input manifold objects, that is. I ran a few tests and each design was printable by Shapeways. The current version only loads .OBJ files, so you may need a tool like MeshLab to convert your files. Meshmixer is developed by Ryan Schmidt, a computer graphics researcher at the University of Toronto. It's a free, Windows-only download. Monday, October 26. 2009New tutorial: prepping Blender files for 3D printing
Every now and then a little gem of usefulness appears on our forum that is just too good to leave it just there. Community member Jeff LaMarche wrote a great tutorial on getting your Blender designs cleaned up and ready to upload to Shapeways. Together with Jeff, I cleaned it up a little and republished it as a full-fledged Shapeways tutorial. Thanks, Jeff! Friday, September 18. 2009German hacker 3D prints Dutch police handcuff keyLike all technologies, you can put 3D Printing to dubious use as well.. Today's news is a German hacker, Ray. Ray likes to collect handcuffs and find crazy ways to open them. This time he was able to duplicate the key to Dutch police handcuffs (there's only one key format - duh!). He simply took a high-resolution photograph of a key that was dangling from a policeman's belt, reconstructed it in 3D software and printed it on a 3D printer. And yes, it worked!
It's probably not legal to own such a key so I don't advise printing one, but it does make for a very interesting demonstration of what happens once production tools become democratized. Now handcuffs are only for temporarily restraining suspects (at least by the Dutch police), so I don't think this is a major issue for them. Still, the trouble with the interweb is of course that once a file it out in the open (as it is in this case) it's extremely difficult - if not impossible - to remove it, making the key in question virtually useless. If this had happened to, say, a master key of a building, you'd have to replace every lock.. This story is not unlike the British police chief Bob Quick, whose secret document was photographed on the street. Do we need to be more careful 'out there'? I makes me wonder what's next; people taking an ultra-high resolution photograph of your thumb to replicate your fingerprint? (yes Ray, we have your fingerprint on file now, too [Via blackbag.nl] Wednesday, September 2. 20093D Printing your Spore characters
Spore is the <buzz-word alert>multi-genre massively single-player metaverse god game</buzz-word alert> from Maxis, published by Electronic Arts. In it, you take a species from the 'cell' to 'space' stage and at each stage you make decisions about its development (more information on Wikipedia). With the latest update ('patch 5', released last July) they added a cool feature: exporting your creatures to Collada files. Not only can you export the geometry of the creatures, but also their rigs and several texturemaps (diffuse, normal and specular maps). Pretty cool! On the Spore forums, several groups have jumped on this and are documenting their efforts to import the models into several 3D applications. So far, I've found Maya, Max and Blender users working on it - if you know of any others please let me know and I'll add them to the list at the end of this post. I was pleasantly surprised when I met Eric Finley, who uploading his Spore models to Shapeways. Eric uses Blender to import and fix the Spore files and then prepare them for printing. He writes:
We'll get some characters printed - stick around to see how they turned out! (Render by scozdawg) Links Monday, June 29. 2009New ZBrush plugins: 3DPrint Exporter and Decimation Master Two very useful plugins were recently released by Pixologic. Decimation Master can reduce the polygon count in your model to manageable proportions (remember we have a 500,000 polygon limit per model here at Shapeways). 3DPrint Exporter allows you to correctly size and export your model to STL or VRML, both of which formats are accepted by Shapeways.Both plugins are free and come fully documented. At the moment of writing, they are Windows-only. A Mac version should be coming soon, according to the website. 3DPrint Exporter
More information Decimation Master
Wednesday, June 24. 2009Mini-tutorial: Reducing costs for overlapping meshesTuesday, June 16. 2009DAVID 3D Scanner Starter Kit ReviewThe DAVID 3D scanner is do-it-yourself 3d scanning kit. It uses a line-laser, a webcam and the DAVID software to 'read' the depth information of a scene. Once you've made multiple scans of an object, it can stitch them together to get a to get a full 360 degree scan. The cool thing is that you can use the basic DAVID scanning software for free (albeit limited in resolution). The stitching software ('Shape Fusion'), though, is commercial and is included in the professional version of the software which starts at € 199,-. So if you have a decent webcam and a line-laser (which you can buy starting at € 19,- in the DAVID shop), you can start experimenting with 3D scanning on a really tight budget.
Continue reading "DAVID 3D Scanner Starter Kit Review" Friday, May 8. 2009Polygon count reduction with MeshLab![]() Did you ever get the dreaded 'Your model has too many polygons for us to process it' message after uploading your model? Then check out our new tutorial in which we explain how to reduce the polygon count of your design using the free open source tool MeshLab. Link Tuesday, March 31. 2009New tutorial: fixing non-manifold modelsWednesday, February 18. 2009Public beta of BonZai 3D "sketch-oriented" modeler releasedBonZai 3D is a brand new Mac and Windows application based on the same code base as form.Z. It is 100% percent file compatible in both directions with form.Z. It features real-time Boolean operations, NURBS and what the company calls “Smart 3D” drawing. It also will have extensive file interoperability (over 30 export/import formats). Some features:
You need to register before you can download the 141MB OSX version or the 76MB Windows version; the video tutorials are streamed on demand. After registration you'll also get access to the beta forum. If you'd like more background info, I can recommend this interview with Chris Yessios, creator of form.Z. Wednesday, December 10. 2008Creating a mechanical iris diaphragm in two hours
Very cool! Any chance of a video showing the diaphragm in action, John?
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